{
	Buildings:
	[
		{
			Name: ["TaxOfficeHeadquarters"],
			ImageID: [79],
			GroupID: 3,
			
			CostGold: [400],
			MaintenanceCost: [0.2],
			ConstructionTime: [730],
			
			TaxEfficiency: [2.5],
			
			UniqueCapitalBuilding: true,
			
			RequiredTechID: [42],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["RoyalPalace"],
			ImageID: [19],
			GroupID: 3,
			
			CostGold: [400],
			MaintenanceCost: [0.1],
			ConstructionTime: [730],
			
			MonthlyLegacy: [1.8],
			
			UniqueCapitalBuilding: true,
			
			RequiredTechID: [23],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["WarAcademy"],
			ImageID: [12],
			GroupID: 3,
			
			CostGold: [400],
			MaintenanceCost: [0.1],
			ConstructionTime: [730],
			
			RecruitArmyCostInProvince: [-2.5],
			MaximumManpower: [5000],
			
			UniqueCapitalBuilding: true,
			
			RequiredTechID: [40],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["GrandLibrary"],
			ImageID: [17],
			GroupID: 3,
			
			CostGold: [400],
			MaintenanceCost: [0.2],
			ConstructionTime: [730],
			
			ResearchPoints: [8.0],
			
			UniqueCapitalBuilding: true,
			
			RequiredTechID: [43],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["NationalMuseum"],
			ImageID: [20],
			GroupID: 3,
			
			CostGold: [400],
			MaintenanceCost: [0.2],
			ConstructionTime: [730],
			
			MonthlyLegacy: [2.3],
			
			UniqueCapitalBuilding: true,
			
			RequiredTechID: [58],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["MerchantQuarter"],
			ImageID: [15],
			GroupID: 3,
			
			CostGold: [400],
			MaintenanceCost: [0.2],
			ConstructionTime: [730],
			
			TaxEfficiency: [2.4],
			
			UniqueCapitalBuilding: true,
			
			RequiredTechID: [28],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["StockExchange"],
			ImageID: [18],
			GroupID: 3,
			
			CostGold: [400],
			MaintenanceCost: [0.2],
			ConstructionTime: [730],
			
			MonthlyIncome: [1.4],
			
			UniqueCapitalBuilding: true,
			
			RequiredTechID: [54],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		
		{
			Name: ["Temple"],
			ImageID: [64],
			GroupID: 0,
			
			CostGold: [75],
			MaintenanceCost: [0.0],
			ConstructionTime: [500],
			
			MonthlyIncome: [0.15],
			
			RequiredTechID: [1],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["Monument", "Amphitheater"],
			ImageID: [73, 74],
			GroupID: 0,
			
			CostGold: [60, 80],
			MaintenanceCost: [0.05, 0.1],
			ConstructionTime: [365, 500],
			
			MonthlyLegacy: [0.25, 0.35],
			
			RequiredTechID: [4, 11],
			
			SeaAccessRequired: false,
			AI: [5, 5],
		},
		{
			Name: ["Museum"],
			ImageID: [89],
			GroupID: 0,
			
			CostGold: [100],
			MaintenanceCost: [0.15],
			ConstructionTime: [730],
			
			MonthlyLegacy: [0.3],
			
			RequiredTechID: [54],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["Llibrary", "School", "University", "Academy"],
			ImageID: [8, 83, 9, 67],
			GroupID: 0,
			
			CostGold: [50, 75, 100, 150],
			MaintenanceCost: [0.0, 0.0, 0.0, 0.0],
			ConstructionTime: [210, 270, 300, 325],
			
			ResearchPoints: [5.0, 7.5, 10.0, 15.0],
			
			RequiredTechID: [0, 22, 38, 52],
			
			SeaAccessRequired: false,
			AI: [10, 10, 10, 10],
		},
		{
			Name: ["Courthouse", "TownHall"],
			ImageID: [10, 11],
			GroupID: 0,
			
			CostGold: [50, 100],
			MaintenanceCost: [0.0, 0.0],
			ConstructionTime: [365, 500],
			
			ProvinceMaintenance: [-7.5, -12.5],
			BuildingSlots: [3, 4],
			
			RequiredTechID: [26, 23],
			
			SeaAccessRequired: false,
			AI: [5, 10],
		},
		{
			Name: ["TaxCollector", "TaxOffice"],
			ImageID: [78, 13],
			GroupID: 0,
			
			CostGold: [50, 100],
			MaintenanceCost: [0.05, 0.05],
			ConstructionTime: [365, 500],
			
			LocalTaxEfficiency: [3.5, 5.0],
			IncreaseTaxEfficiencyCost: [-0.1, -0.15],
			
			RequiredTechID: [10, 30],
			
			SeaAccessRequired: false,
			AI: [5, 10],
		},
		{
			Name: ["Hospital"],
			ImageID: [70],
			GroupID: 0,
			
			CostGold: [100],
			MaintenanceCost: [0.05],
			ConstructionTime: [730],
			
			LocalGrowthRate: [6],
			DiseaseDeathRate: [-0.65],
			
			RequiredTechID: [65],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["BombShelter"],
			ImageID: [80],
			GroupID: 0,
			
			CostGold: [50],
			MaintenanceCost: [0.0],
			ConstructionTime: [365],
			
			CasualtiesNuclearAttacks: [-0.75],
			
			RequiredTechID: [76],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		
		{
			Name: ["Palisade", "Trenches", "Fortress"],
			ImageID: [72, 0, 1],
			GroupID: 1,
			
			CostGold: [75, 125, 200],
			MaintenanceCost: [0.1, 0.1, 0.2],
			ConstructionTime: [500, 730, 730],
			
			DefenseBonus: [1, 2, 3],
			MaximumManpower: [50, 100, 150],
			FortLevel: [1, 2, 3],
			
			RequiredTechID: [8, 21, 35],
			

			SeaAccessRequired: false,
			AI: [5, 5, 10],
		},
		{
			Name: ["Barracks", "TrainingGrounds", "ConscriptionCenter"],
			ImageID: [2, 65, 66],
			GroupID: 1,
			
			CostGold: [75, 150, 300],
			MaintenanceCost: [0.05, 0.1, 0.2],
			ConstructionTime: [365, 500, 730],
			
			MaximumManpower: [100, 200, 300],
			LocalManpower: [0.1, 0.15, 0.25],
			
			RequiredTechID: [13, 46, 59],
			
			SeaAccessRequired: false,
			AI: [5, 5, 5],
		},
		{
			Name: ["Armory", "ArmoryWorkshop"],
			ImageID: [76, 21],
			GroupID: 1,
			
			CostGold: [60, 100],
			MaintenanceCost: [0.0, 0.0],
			ConstructionTime: [365, 500],
			
			RecruitArmyCostInProvince: [-5.0, -7.5],
			IncreaseManpowerCost: [-0.05, -0.1],
			Economy: [1.7, 2.8],
			
			RequiredTechID: [16, 33],
			

			SeaAccessRequired: false,
			AI: [5, 5],
		},
		{
			Name: ["ArmsFactory"],
			ImageID: [87],
			GroupID: 1,
			
			CostGold: [100],
			MaintenanceCost: [0.1],
			ConstructionTime: [500],
			
			IncreaseManpowerCost: [-0.05],
			MaximumManpower: [100],
			FortDefense: [150],
			Economy: [2.4],
			
			RequiredTechID: [55],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["MilitaryBase"],
			ImageID: [88],
			GroupID: 1,
			
			CostGold: [100],
			MaintenanceCost: [0.3],
			ConstructionTime: [500],
			
			MaximumManpower: [500],
			FortDefense: [200],
			
			RequiredTechID: [76],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		
		{
			Name: ["Harbor"],
			ImageID: [7],
			GroupID: 2,
			
			CostGold: [60],
			MaintenanceCost: [0.0],
			ConstructionTime: [730],
			
			ProductionEfficiency: [5.0],
			IncomeProduction: [4.0],
			InvestInEconomyCost: [-0.025],
			
			RequiredTechID: [18],
			
			SeaAccessRequired: true,
			AI: [5],
		},
		{
			Name: ["Granary"],
			ImageID: [68],
			GroupID: 2,
			
			CostGold: [40],
			MaintenanceCost: [0.05],
			ConstructionTime: [365],
			
			LocalGrowthRate: [4],
			IncreaseGrowthRateCost: [-0.1],
			FortDefense: [50],
			
			RequiredTechID: [6],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["Farm", "Windmills"],
			ImageID: [4, 5],
			GroupID: 2,
			
			CostGold: [60, 100],
			MaintenanceCost: [0.05, 0.05],
			ConstructionTime: [365, 500],
			
			LocalGrowthRate: [8, 8],
			Economy: [1.6, 2.8],
			
			RequiredTechID: [0, 24],
			
			SeaAccessRequired: false,
			AI: [10, 10],
		},
		{
			Name: ["Irrigation"],
			ImageID: [3],
			GroupID: 2,
			
			CostGold: [30],
			MaintenanceCost: [0.0],
			ConstructionTime: [280],
			
			LocalGrowthRate: [5],
			Economy: [0.2],
			
			RequiredTechID: [3],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["MechanizedFarm"],
			ImageID: [84],
			GroupID: 2,
			
			CostGold: [150],
			MaintenanceCost: [0.05],
			ConstructionTime: [500],
			
			LocalGrowthRate: [10],
			Economy: [3.2],
			
			RequiredTechID: [68],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["FoodMarket", "Market"],
			ImageID: [71, 14],
			GroupID: 2,
			
			CostGold: [75, 100],
			MaintenanceCost: [0.0, 0.0],
			ConstructionTime: [365, 500],
			
			MonthlyIncome: [0.04, 0.06],
			LocalGrowthRate: [5, 8],
			Economy: [1.5, 2.3],
			
			RequiredTechID: [14, 20],
			
			SeaAccessRequired: false,
			AI: [5, 10],
		},
		{
			Name: ["Workshop", "Manufactory", "Factory", "AutomatedFactory" ],
			ImageID: [16, 69, 77, 91],
			GroupID: 2,
			
			CostGold: [75, 125, 175, 250],
			MaintenanceCost: [0.0, 0.0, 0.0, 0.0],
			ConstructionTime: [365, 500, 730, 730],
			
			Economy: [3.4, 4.2, 5.0, 5.8],
			ProductionEfficiency: [7.5, 10.0, 12.5, 20.0],
			MonthlyIncome: [0.0, 0, 0, 0],
			
			RequiredTechID: [18, 36, 61, 87],
			
			SeaAccessRequired: false,
			AI: [5, 8, 8, 8],
		},
		{
			Name: ["TradeCenter"],
			ImageID: [82],
			GroupID: 2,
			
			CostGold: [100],
			MaintenanceCost: [0.0],
			ConstructionTime: [500],
			
			ProductionEfficiency: [3.5],
			IncomeProduction: [6],
			
			RequiredTechID: [32],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["Bank"],
			ImageID: [75],
			GroupID: 2,
			
			CostGold: [200],
			MaintenanceCost: [0.0],
			ConstructionTime: [730],
			
			MonthlyIncome: [0.35],
			Economy: [2.6],
			
			RequiredTechID: [51],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		
		{
			Name: ["ConstructionGuild"],
			ImageID: [81],
			GroupID: 2,
			
			CostGold: [100],
			MaintenanceCost: [0.0],
			ConstructionTime: [280],
			
			ConstructionCost: [-0.1],
			InvestInEconomyCost: [-0.05],
			DevelopInfrastructureCost: [-0.05],
			IncreaseGrowthRateCost: [-0.075],
			
			RequiredTechID: [34],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["Railways"],
			ImageID: [85],
			GroupID: 2,
			
			CostGold: [200],
			MaintenanceCost: [0.1],
			ConstructionTime: [500],
			
			LocalTaxEfficiency: [3.5],
			ProductionEfficiency: [3.0],
			MaxInfrastructure: [2],
			Economy: [3.2],
			ArmyMovementSpeed: [0.3],
			
			RequiredTechID: [60],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["PowerPlant"],
			ImageID: [86],
			GroupID: 2,
			
			CostGold: [200],
			MaintenanceCost: [0.1],
			ConstructionTime: [730],
			
			IncomeProduction: [5],
			ProductionEfficiency: [7.5],
			Economy: [4.6],
			
			RequiredTechID: [75],
			
			SeaAccessRequired: false,
			AI: [5],
		},
		{
			Name: ["SolarFarm"],
			ImageID: [90],
			GroupID: 2,
			
			CostGold: [200],
			MaintenanceCost: [0.1],
			ConstructionTime: [730],
			
			Economy: [4.8],
			MonthlyLegacy: [0.4],
			
			RequiredTechID: [80],
			
			SeaAccessRequired: false,
			AI: [5],
		},
	],
	Age_of_History: Buildings
}